It's up to you to explore and navigate your way through things and the world is rich enough to (usually) support your investigation. Without spoiling too much, you're released from prison without much skill or equipment into a fractured society, full of political and racial tension. Morrowind really shines when you're able to work past all that immerse yourself in the world anyway. Getting the most out of character advancement encourages you to play in a restrictive way. The quests are difficult to follow, offering vague and often incorrect directions for long cross-country treks where you're constantly attacked by annoying flying creatures. The RNG based combat mechanics feel off in a game that lets you aim your strikes. Morrowind is a really unsatisfying game for a lot of reasons. You're honestly not doing anything wrong.
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